3D Artist.
Developer.

I'm Giorgi Samukashvili — currently studying computer science and working at the intersection of technical 3D art and software development. I specialize in procedural systems, real-time shader development, and building tools that make complex workflows easier. Most of my art focuses on geometry nodes, shader-driven animation, and environments that push what's possible within tight constraints.

What I work with

Blender
Geometry Nodes, Shader Nodes, Sculpt
Unity
C#, HLSL, Shader Graph
Procedural Animation
Shader-based, real-time
TypeScript
WebGL tooling, editor tools
WebGL
Real-time 3D for the web
AR / XR Optimization
Low-poly, device-wide support
3D Modeling
Scenes, props, environments
Python
Blender add-on scripting

Where I've worked

2022 — Present
LeARnLab

Freelance 3D Artist & Unity Developer

Creating 3D models and writing shader code and behavior scripts for Unity-based AR/XR applications. Developed advanced techniques for procedural animation using Unity's shader system — including fully procedurally animated aquatic creatures and kelp plants driven entirely through vertex shaders.

All assets are optimized to run smoothly across a wide range of devices with hard file-size constraints: 5MB per model, 15MB for larger scenes. A flagship aquarium scene — featuring 7 creatures, 3 procedurally animated kelp plants, and full-scene caustic lighting — was shipped at 12MB.

Unity HLSL Shader Graph C# Blender AR / XR Procedural Animation
5MB
Per-Model Cap
15MB
Per-Scene Cap
12MB
Aquarium Scene
Ongoing
BlenderKit

Asset Creator

Publishing 3D assets to BlenderKit's marketplace, with a focus on technical and procedural content: geometry node setups, animated environments, procedural VFX models, and HDRIs. Work spans diverse styles — from cinematic scenes like Hand of God and Venice Canal to procedural tools like the Cloud Generator and Lightning systems.

Blender Geometry Nodes Shader Nodes HDRI Environmental Design
106+
Models
66+
HDRIs
31+
Scenes
2018 — 2025
Fiverr

Freelance 3D Artist & Unity Developer

Worked as a freelance 3D artist and occasional Unity developer on Fiverr for seven years. Completed over 100 orders across 20 unique clients with a 5.0 star average — maintaining a perfect rating across 29 reviews with the lowest being a single 4.8. Work was primarily 3D art (~90%) with periodic Unity scripting projects (~10%).

3D Modeling Unity C# Freelance
100+
Orders
5.0
Avg Rating
20
Unique Clients