WebGL SceneBuilder
A desktop tool for assembling, lighting, and optimizing 3D scenes — then exporting them as self-contained WebGL bundles ready to embed in any website. Built around the needs of developers and artists who want living 3D content in the browser without a game engine runtime.
Feature Test Preview
Internal prototype test captures — development discontinued These were captured from an internal feature-test scene assembled to verify functionality during development. Since the project has been cancelled, they remain archived here as documentation of the completed subsystem implementations.
This project has been archived. The screenshots and interactive capability showcase above document the features implemented prior to development being discontinued.