WebGL SceneBuilder
A desktop tool for assembling, lighting, and optimizing 3D scenes — then exporting them as self-contained WebGL bundles ready to embed in any website. Built around the needs of developers and artists who want living 3D content in the browser without a game engine runtime.
Feature Test Preview
Temporary screenshots — not representative of the final product These were captured from a basic internal feature-test scene assembled to verify functionality as each feature was implemented. Final, design-matched screenshots will be produced closer to launch. The software itself remains in active development and the interface, toolset, and product name are all subject to change.
WebGL SceneBuilder is in active development. The product name is tentative and subject to change pending trademark and branding review. The screenshots above were captured from a basic internal feature test scene — used to verify functionality as features are implemented. They are not representative of final output quality or a completed product.